This paper demonstrates that 3D depth perceived by a viewer on a 3D image is a function of the viewing distance. The larger the viewing distance the deeper the depth. Through some geometrical relationship we can conclude that objects that are behind the lenticular sheet are more sensitive to objects that are in front to the changing of viewing distance.
It has been explicated many times in our article archive that 3D lenticular printing is based on the principle of binocular disparity. Human sees the world in 3D because of the fact that our left eye and our right eye are seeing with a slight different image. Our brains combine these two images to create the sense of depth.
3D Lenticular printing is an artificial way to create such binocular disparity. The diagram below illustrates the principle.
Figure 1. Principle of 3-D explained by binocular disparity
For spatial object X and Y, The left eye sees them from the ray XL and YL. Similarly, the right eye sees them as XR and YR. It is clear that the viewing angles are different for the same objects being viewed by the left eye and the right eye. It is this difference in “perspective” that creates the necessary binocular disparity for 3D perception.
Let us refer to the diagram again. If a 3-D print L1 is made such that the image of X is put at position A and C, and the image of Y is put at position B and D, then through the selective light re-direction of the lenticular sheet, both eyes will be fooled that Object X, and Object Y are at the spatial positions behind the sheet. Similarly for 3D print L2, if the image of X is put at position E and F, and the image of Y is put at position H, and G, then the eyes will be deceived as if object X and Y are in front of the plastic sheet.
Figure 2 Relationship between viewing distance and depth – Object in from of lenticular sheet
In Figure 2, E is the image of O intended for the right eye and G is the image of O intended for the left eye. Based on the explanation in last section we know that this will create an illusion that Object O is popping out of the plastic sheet at a distance y. With simple geometrical knowledge that triangle OEG and OAC are similar trangles, we can express y as a function of x (the viewing distance) as follows.
----------------------------------------------------------------------------------------------------------- (1)
or-------------------------------------------------------------------------------------------------- (2)
Clearly the depth y is proportional to viewing distance x as both EG and AC are constants.
The rate of changing depth vs the changing viewing distance can be expressed as
---------------------------------------------------------------------------------------------- (3)
In the case when the object is behind the sheet, we can use the same geometrical properties to come up with another relationship.
Figure 3. Relationship between viewing distance and depth – Object behind of lenticular sheet
In Figure 3, we can see that
--------------------------------------------------------------------------------------------------- (4)
or------------------------------------------------------------------------------------------------ (5)
Again, the depth y is proportional to the viewing distance x. Tthe rate of change depth against the change of viewing distance is
-------------------------------------------------------------------------------------------- (6)
Recap that we had
for objects that are perceived to be in front of the pirnt, and
for objects that are perceived to be behind the print.
From these we can conclude that the perceived depth is always proportional to the viewing distance. When the viewing distance is short the perceived 3D depth is relatively shallow. When the viewing distance is long the perceived 3D depth is relatively deep.
By taking the derivative of the perceived depth to the viewing distance we came up with the rate of changing depth vs the changing of viewing distance and they are
and respectively.
It is obvious that C1 < C2 and from this fact we can also conclude that the perceived depth for objects behind the lenticular sheet is more sensitive to that of the ones in front. In other word, when one moves away from a lenticular print, i.e. increasing the viewing distance, the speed of objects receding from the picture is faster than the objects moving towards the viewer.